Earning Deathwish5e Cards: When you play an official Deathwish5e one-shot at a convention like GenCon, you’ll get Deathwish5e cards from a Card Pack! Depending on how your party fares, you might also receive other cards, such as gold coins, valuable treasure, consumables like potions and scrolls, advancement cards, and more. Cards may be available outside of conventions, too, and in some cases, there are exclusive, promotional cards not available in Card Packs (such as the “Lamp of the Benevolent Genie” pictured on this page).
Using Deathwish5e Cards: Deathwish5e item cards add a variety of fun and unique bonuses to your character, from magic armor and weapons, to ability score bonuses, increasing your character’s level, and even expanding which Content Sources are available to you.
All item cards must be revealed at the beginning of the adventure, after you’ve received any new Deathwish5e cards from your GM, and they can’t be swapped out once the adventure begins. If you’d like to use a new card you’ve just received, this is your chance to do so!
Attunement: Some magic items require Attunement. Characters can attune to no more than three such items at one time and Attunement cannot be changed during the adventure.
Magic Item Limits: A character can bring to the adventure a total number of magic items (including both Attunement and non-Attunement items) based on the tier of play. Tier 1: 6, Tier 2: 10, Tier 3: 20, and Tier 4:
unlimited. Consumables such as potions or magical ammunition are not included in this limit.
Animal Limits: The number of animals you can bring along (not including animal companions, familiars, and summons) is limited to two. Be aware that commanding these animals might require an Animal Handling check, so prepare accordingly. Do note that if an animal is killed during the adventure, you do not have to turn in the associated item card; it is simply unavailable to you until your next adventure.
Other Equipment Limitations: Wearing and wielding equipment has few limitations except for what applies logically; you cannot wear more than one cloak or helmet, for example. You could, however, wear a shirt underneath your armor, and greaves over leggings. Rings are limited, however, to one per hand. Note that while some armor sets, such as plate, come with helmets and gauntlets and so on, those pieces can be individually replaced by other appropriate items without losing the benefits of the armor set.
Adventure Limitations: Some additional limitations may depend on the adventure.